Antialiasing, Lighting Two types:
Adaptive Supersampling
Subdivides the pixel until adjacent subpixels' colors all lie within a given threshold (or max number of subdivisions already done)
Jittering
move sampling location by random amount (adds noise to image)

These are combined in version 4.0.6 (available in the CS misc collection)

Light sources
point, directional, spotlight, spherical options. Shadow attenuations (through transparent objects) can be turned on or off.
Gamma correction
Not really a lighting issue, but it's available.