Antialiasing, Lighting
Two types:
- Adaptive Supersampling
- Subdivides the pixel until adjacent subpixels' colors
all lie within a given threshold (or max number of subdivisions already done)
- Jittering
- move sampling location by random amount (adds noise to
image)
These are combined in version 4.0.6 (available in the CS misc collection)
- Light sources
- point, directional, spotlight, spherical options.
Shadow attenuations (through transparent objects) can be turned on or off.
- Gamma correction
- Not really a lighting issue, but it's available.